

It is not that the sequel's characters are bland. The odd mix of racy subject matter and political correction in Pirate Cove is entertaining and consistent, but lacks the straight-faced presentation that added an edgy layer of authenticity to the original Tropico. They don't represent an accurate simulation of 17th century Caribbean culture certainly not in the same way that the original Tropico put forth its 20th century version of the region. The Pirate Cove characters seem designed primarily to be fun and comfortable to play with. The game's main characters are a homogenized mix of actual pirates from the 18th and 19th centuries and made-up sailors from popular works of fiction. Much more than the original Tropico, Pirate Cove takes liberties with its setting and characters, presenting believable history when it's convenient to the overall game design and unabashed revision when it is not. This is due, in part at least, to the way the game treats its subject matter. A few, seemingly minor tweaks make this version of Tropico feel less like a social simulation, and more like an elaborate puzzle game.


It delivers a different kind of gameplay. Yet in spite of its undeniable expansion-pack feel, Pirate Cove delivers more than just a new setting. This may not seem to be the case at first, since many of the sequel's changes are subtle, and fans of the original will immediately recognize the graphical style and gameplay conventions.
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While it may not shiver the timbers of devoted Cold War dictators, Pirate Cove does a mite more than simply slap an eye patch and a peg leg on the old Tropico game engine.
